Results 1 - 15 of 16 for triangular i. (0.003 seconds)

  • Is useful in topography for representing and editing 3D points (by 3DPOLY, SPLINE OR BLOCK entities) and for triangulation, isolines, projections, cross sections and longitudinal profile. It exists a modifiable library for codes and BLOCKs. The coordinates, the code and the position (in 3DPOLY or SPLINE) of the points can be modified interactively. RCAD core provides OpenGL real-time orbit, pan, zoom, shading and lighting.
  • Absolute Tetris Cup allows you to play six different kinds of tetris and to take part in the World Championship. It includes completely new variants that use hexagonal and triangular blocks in place of squares. Game saving/restoring included. The Championship gives you the possibility to compete with other players over the Internet. The best scores you achieve are be submitted to the server, and the World Champion is determined once a month.
  • Structural Analisys of Continuos Beams, Plane Frames, Trusses and Grids. Graphic environment. Bars with constant or variable cross section. Loads: uniform, linear, trapezoidal, triangular, parabolic, forces and concentrated moments, temperature. Print preview, PDF. Can be created groups of combinations of basic load cases. The envelope of each group of combinations can be obtained. Several unit systems can be used.
  • STL Import for SolidWorks is a Stereolithography (.stl) file import add-in for SolidWorks®. This add-in gives SolidWorks the ability to import geometric data from ASCII and Binary STL files. STL Import for SolidWorks reads polygon mesh data stored in STL files. A polygon mesh in a STL file is comprised of a set of triangular faces. STL Import for SolidWorks creates trimmed planar surfaces for each triangle and knits them together.
  • 3DS Import for Solid Edge is a 3D Studio (.3ds) file import add-in for Solid Edge®. This plug-in gives Solid Edge the ability to import geometric data from 3DS files. 3DS Import for Solid Edge reads polygon mesh data stored in 3DS files and imports it into Solid Edge. 3DS Import for Solid Edge creates trimmed planar surfaces for each triangular face and knits them together to create a body.
  • OBJ Import for SolidWorks is a Wavefront OBJ file import add-in for SolidWorks®. This add-in gives SolidWorks the ability to import geometric data from OBJ files. OBJ Import for SolidWorks reads polygon mesh data stored in OBJ files and imports it into SolidWorks. A polygon mesh in a OBJ file is comprised of a set of triangular/quad faces. OBJ Import for SolidWorks creates trimmed planar surfaces for each triangle/quad and knits them together.
  • 3DS Export for SolidWorks is a 3D Studio® 3DS file export add-in for SolidWorks®. This add-in gives SolidWorks the ability to export 3D solid and surface data from a SolidWorks part and assembly document to meshes in a 3DS file. 3DS Export for SolidWorks tessellates the solid bodies in a SolidWorks part or assembly document into individual triangular meshes. These meshes are then exported to 3DS file as mesh objects.
  • OBJ Export for SolidWorks is a Wavefront® OBJ file export add-in for SolidWorks®. This add-in gives SolidWorks the ability to export 3D solid and surface data from a SolidWorks part and assembly document to meshes in an OBJ file. OBJ Export for SolidWorks tessellates the solid bodies in a SolidWorks part or assembly document into individual triangular meshes. These meshes are then exported to an OBJ file as mesh objects.
  • 3DS Export for Solid Edge is a 3D Studio (.3ds) file export add-in for Solid Edge®. This add-in gives Solid Edge the ability to export 3D solid and surface data from a Solid Edge part or assembly document to 3d polygon meshes in a 3DS file. 3DS Export for Solid Edge tessellates solid bodies in a Solid Edge document into a set of triangular meshes. These meshes are then exported to a 3DS file as mesh objects.
  • OBJ Export for Solid Edge is a Wavefront (.obj) file export add-in for Solid Edge®. This add-in gives Solid Edge the ability to export 3D solid and surface data from a Solid Edge part or assembly document to 3d polygon meshes in an OBJ file. OBJ Export for Solid Edge tessellates solid bodies in a Solid Edge document into a set of triangular meshes. These meshes are then exported to an OBJ file as mesh objects.
  • DXF Export for SolidWorks is an AutoCAD® DXF file export add-in for SolidWorks®. This add-in gives SolidWorks the ability to export 3D solid and surface data from a SolidWorks part and assembly document to 3D Polyface Meshes in an AutoCAD DXF file. DXF Export for SolidWorks tessellates the solid bodies in a SolidWorks part or assembly document into individual triangular meshes which are then exported to an ASCII DXF file as 3D Polyface meshes.
  • 3DM Export for Solid Edge is a Rhinoceros (.3dm) file export add-in for Solid Edge®. This add-in gives Solid Edge the ability to export 3D solid and surface data from a Solid Edge part or assembly document to 3d polygon meshes in a 3DM file. 3DM Export for Solid Edge tessellates solid bodies in a Solid Edge document into a set of triangular meshes. These meshes are then exported to a 3DM file as mesh objects.
  • DXF Export for Solid Edge is an AutoCAD® DXF file export add-in for Solid Edge®. This add-in gives Solid Edge the ability to export 3D solid and surface data from a Solid Edge part or assembly document to 3D Polyface Meshes in an AutoCAD DXF file. DXF Export for Solid Edge tessellates the solid bodies in a Solid Edge part or assembly document into individual triangular meshes. These meshes are then exported to an ASCII DXF file as mesh objects
  • STL Import for AutoCAD is a Stereolithography (.stl) file import add-in for AutoCAD®. This plug-in gives AutoCAD the ability to import geometric data from ASCII and Binary STL files. STL Import for AutoCAD reads polygon mesh data stored in STL files and imports it into AutoCAD. A polygon mesh in a STL file is comprised of a set of triangular faces. STL Import for AutoCAD recreates the STL model data inside the active AutoCAD drawing.
  • Point Cloud is a reverse engineering software to process point clouds. Point Cloud can reconstruct a triangular mesh over a cloud of points or drape a surface over the points. A point cloud can be created by scanning the surface of an object (surface scan) or by scanning the entire solid (solid scan). Point Cloud understands this difference and processes points differently in each case.
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